Scene-aware semantic navigation and command-guided control model
SCENIC is a text-conditional scene interaction model that can adapt to complex scenes with different terrains and supports user-specified semantic control using natural language. The model navigates a 3D scene using user-specified trajectories as sub-goals and text prompts. SCENIC uses a hierarchical scene reasoning method, combined with frame alignment between motion and text, to achieve seamless transitions between different motion styles. The importance of this technology lies in its ability to generate character navigation actions that comply with real physical rules and user instructions. It is of great significance to fields such as virtual reality, augmented reality, and game development.
SCENIC's target audience includes developers and researchers in the fields of virtual reality, augmented reality, game development and other fields. These users need to create character actions that comply with physical rules and user instructions, and SCENIC provides a powerful tool to achieve these needs.
In virtual reality games, SCENIC is used to generate character movements that conform to the terrain and user commands.
In augmented reality applications, the character's navigation path is generated based on the user's natural language instructions.
In film production, SCENIC is used to generate character movements in complex scenes to improve production efficiency.
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